@inproceedings{TUW-212952, author = {Sch{\"o}nauer, Christian and Kaufmann, Hannes and Jansen-Kosterink, Stephanie and Vollenbroek-Hutten, Miriam}, title = {Design eines Serious Games f{\"u}r die Rehabilitation von chronischen R{\"u}ckenschmerzen}, booktitle = {Future and Reality of Gaming Vienna Games Conference {\textbackslash} FROG 2012 ///Game Over. Was nun? Vom Nutzen und Nachteil des digitalen Spiels f{\"u}r das Leben}, year = {2012}, pages = {31--46}, publisher = {Bundesministerium f{\"u}r Wirtschaft, Familie und Jugend, Abt. II/5}, url = {http://publik.tuwien.ac.at/files/PubDat_212952.pdf}, isbn = {978-3-200-03230-9}, keywords = {Game design, Serious Games, Chronischer Schmerz, Chronic pain, positive impact games}, note = {Vortrag: FROG 2012 Vienna Games Conference, Wien; 2012-10-12 -- 2012-10-13} }