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Talks and Poster Presentations (with Proceedings-Entry):

M. Pohl, M. Rester, P. Judmaier, D. Leopold:
"Designing Game Based Learning - a Participatory Approach";
Talk: World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA), Vienna; 2008-06-30 - 2008-07-04; in: "Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2008", (2008), ISBN: 1-880094-62-2; 1317 - 1322.



English abstract:
Game Based Learning seems to be an interesting new possibility of teaching and learning, but the effort spent on designing games and the possible positive outcomes have to be weighed carefully. The following paper describes the development process and the conceptual design of a simulation game on sustainability for teenagers. The design process is participatory in nature. Members of the future group of learners are involved in the design process at every stage. This involvement is especially important to overcome the contradiction between the goal of the game as such and the pedagogical goal of the designers.

Keywords:
Ecodesign, Life Cycle Thinking, Design Education, Game Based Learning


Electronic version of the publication:
http://publik.tuwien.ac.at/files/PubDat_171632.pdf


Created from the Publication Database of the Vienna University of Technology.