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Talks and Poster Presentations (without Proceedings-Entry):

M. Lipp, P. Wonka, M. Wimmer:
"Parallel Generation of L-Systems";
Poster: High- Performance Graphics, New Orleans, LA, USA; 2009-08-01 - 2009-08-03.



English abstract:
In this work we investigate whether it is possible to efficiently evaluate one of the most classical procedural modeling primitives, L-systems, directly on parallel architectures, exemplified by current GPUs and multi-core CPUs. The main motivation is to enable interactive editing of large L-systems by designers, therefore it is important to speed up the computation of L-systems in order to achieve low response times.


Related Projects:
Project Head Michael Wimmer:
GAMEWORLD: Procedural Worlds for Games


Created from the Publication Database of the Vienna University of Technology.