Talks and Poster Presentations (with Proceedings-Entry):

D. Harley, G. Fitzpatrick, L. Axelrod, G. White, G. McAllister:
"Making the Wii at home: Game Play by Older People in Sheltered Housing";
Talk: 6th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering, USAB 2010, Klagenfurt; 2010-11-04 - 2010-11-05; in: "Proc USAB 2010", Springer, Lecture Notes in Computer Science, 6389 (2010), ISBN: 978-3-642-16606-8; 156 - 176.

English abstract:
Games such as the Nintendo Wii{TM} are being promoted for use by all
ages but there is little experience with how groups of older people integrate Wii
playing into their physical and social spaces. This paper focuses on Wii{TM} game
play by older people in Sheltered Housing schemes, as part of an initiative to
promote physical and social activity in these settings. Using participant observations,
interviews and video analysis of sessions over a year we show how
older people actively construct the sense of a meeting place as part of their Wii
game play and the social processes that underlie this. Through the use of
bounded regions and a sense of decorum older players create a `sacred spaceŽ
around the Wii where they can learn new technical literacies, make new social
connections with peers and take ownership of the communal spaces in which
they live. We conclude with guidelines for encouraging appropriation and empowerment
for older people through game play in communal housing settings.

Electronic version of the publication:

Created from the Publication Database of the Vienna University of Technology.