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Vorträge und Posterpräsentationen (mit Tagungsband-Eintrag):

P. Kuhlang, T. Edtmayr, H. Meusburger:
"Using a Portfolio of Business Games in the Higher Education of Industrial and Mechanical Engineers - Theoretical and Practical Experiences Gained at the Vienna University of Technology";
Vortrag: Proceedings of the 6th International Working Conference, Belgrad; 06.06.2011 - 10.06.2011; in: "Total Quality Management - Advanced and Intelligent Approaches", D. Majstorovic (Hrg.); (2011), S. 272 - 277.



Kurzfassung englisch:
At the Department of Industrial and Systems Engineering at the Vienna University of Technology (VUT) a very differentiated teaching approach is used in the field of industrial engineering. Selecting the relevant knowledge domains for industrial engineers on the job in the German-speaking world, a comprehensive profile of requirements of operational competencies has been identified. Based on that and the state-of-the-art knowledge in the field of cognitive science, didactic ways and methodologies have been deducted to help the students develop the skills needed. This paper elaborates especially on activity-based learning in context of business games. The resulting insights can lead to broad usage of business games in the education of industrial and manufacturing engineers.

Schlagworte:
Industrial Engineering Competencies, Industrial Engineering Education, Business Games


Elektronische Version der Publikation:
http://publik.tuwien.ac.at/files/PubDat_197668.pdf


Erstellt aus der Publikationsdatenbank der Technischen Universität Wien.