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Diplom- und Master-Arbeiten (eigene und betreute):

B. Meyer:
"Physics Education in the Field of Mechanics with Virtual Reality";
Betreuer/in(nen): H. Kaufmann; Institute for Software Technology & Interactive Systems, 2007.



Kurzfassung englisch:
PhysicsPlayground is an educational virtual reality application that should help students in understanding the concepts of mechanics in the field of physics. By the help of virtual reality the student is immersed into a computer generated world in which everything behaves similar to real world physics. Within this virtual environment, the student has access to several tools. Amongst others he can create, modify and simulate physical bodies. Moreover the student has additional possibilities to interaction an analysis all entities within the virtual world. This again provides the student with an appealing educational environment.

Schlagworte:
Virtual Education, Physic Education, 6DOF Interaction, Collaboration, Distribution, Virtual Reality,


Elektronische Version der Publikation:
http://publik.tuwien.ac.at/files/PubDat_210293.pdf


Erstellt aus der Publikationsdatenbank der Technischen Universität Wien.