Talks and Poster Presentations (with Proceedings-Entry):

J. Inführ, G. Raidl:
"Automatic generation of 2-antwars players with genetic programming";
Talk: International Conference on Computer Aided Systems Theory (Eurocast), Gran Canaria, Spain; 2011-02-06 - 2011-02-11; in: "Proceedings of the 13th International Conference on Computer Aided Systems Theory: Part I", volume 6927 of LNCS (2012), ISBN: 978-3642275487; 248 - 255.

English abstract:
In this work, we show how Genetic Programming can be used
to create game playing strategies for 2-AntWars, a deterministic turnbased
two player game with local information. We evaluate the created
strategies against fixed, human created strategies as well as in a coevolutionary
setting, where both players evolve simultaneously. We show that
genetic programming is able to create competent players which can beat
the static playing strategies, sometimes even in a creative way. Both mutation
and crossover are shown to be essential for creating superior game
playing strategies.

Electronic version of the publication:

Created from the Publication Database of the Vienna University of Technology.