Talks and Poster Presentations (with Proceedings-Entry):
J. Inführ, G. Raidl:
"Automatic generation of 2-antwars players with genetic programming";
Talk: International Conference on Computer Aided Systems Theory (Eurocast),
Gran Canaria, Spain;
2011-02-06
- 2011-02-11; in: "Proceedings of the 13th International Conference on Computer Aided Systems Theory: Part I",
volume 6927 of LNCS
(2012),
ISBN: 978-3642275487;
248
- 255.
English abstract:
In this work, we show how Genetic Programming can be used
to create game playing strategies for 2-AntWars, a deterministic turnbased
two player game with local information. We evaluate the created
strategies against fixed, human created strategies as well as in a coevolutionary
setting, where both players evolve simultaneously. We show that
genetic programming is able to create competent players which can beat
the static playing strategies, sometimes even in a creative way. Both mutation
and crossover are shown to be essential for creating superior game
playing strategies.
Electronic version of the publication:
http://publik.tuwien.ac.at/files/PubDat_213071.pdf
Created from the Publication Database of the Vienna University of Technology.