Talks and Poster Presentations (without Proceedings-Entry):

W. Purgathofer:
"Accurate Fast Simulation of Light";
Talk: Computer Vision Winter Workshop, Hernstein (invited); 2013-02-04 - 2013-02-06.

English abstract:
Light distribution in a scene is a very complex issue if it shall be close to realism. For a lamp producing and light planning company such as Zumtobel it is of great value to be able to design installations interactively, providing immediate feedback to the costumers about the final result. Many aspects such as reflections and indirect lighting make this task difficult. This talk will give some ideas how a project at the research center VRVis approaches this topic, and which algorithms are useful for this. Where can we simplify without visible loss? How can we use the GPU to speed up the calculations? Why are virtual lights an efficient concept? Some example images provide evidence.

Created from the Publication Database of the Vienna University of Technology.