Talks and Poster Presentations (with Proceedings-Entry):

J. Harms, C. Wimmer, K. Kappel, T. Grechenig:
"Gamification of Online Surveys: Conceptual Foundations and a Design Method based on the MDA Framework";
Talk: The 8th Nordic Conference on Human-Computer Interaction (NordiCHI` 2014), Helsinki, Finland; 10-26-2014 - 10-30-2014; in: "Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational", ACM, (2014), ISBN: 978-1-4503-2542-4; 565 - 568.

English abstract:
Gamification has been employed to make online surveys more engaging to fill. Related work has evaluated the psy- chological and behavioral outcome of gamified surveys, but has been unclear about design methods and best practices. This work discusses foundations, relevant design dimensions (game elements, survey areas and the design process), and critical issues concerning validity. It then proposes a struc- tured process for survey gamification based on the MDA (me- chanics, dynamics, aesthetics) framework. An evaluation of the proposed process within a case study is briefly presented along with preliminary, but promising results. The gamifi- cation process is put forth in the CHI community for further discussion, evaluation, and application.

"Official" electronic version of the publication (accessed through its Digital Object Identifier - DOI)

Created from the Publication Database of the Vienna University of Technology.