Beiträge in Tagungsbänden:
H. Schnädelbach, P. Slovak, G. Fitzpatrick, N Jäger:
"The immersive effect of adaptive architecture";
in: "Pervasive and Mobile Computing",
Elsevier Computer Science,
Amsterdam, The Netherlands,
2016,
S. 143
- 152.
Kurzfassung deutsch:
This paper explores the role of immersion in the generation of specific interactive effects, within the context of the emerging research field of Adaptive Architecture. Drawing on an existing biofeedback-driven prototype that links a person´s respiration to the form of their environment, the study presented here compared an immersive condition with a non- immersive condition to capture differences in participant experiences. The immersive con- dition afforded the majority of participants a relaxed, embodied experience, whereas the non-immersive condition left people unconnected. The study did not surface statistically significant differences in participants´ physiological responses between the two conditions. The study findings contribute to the understanding of our relationship with adaptive envi- ronments, underpinned by pervasive computing technologies, as they emerge in the Arts and Architecture.
Kurzfassung englisch:
This paper explores the role of immersion in the generation of specific interactive effects, within the context of the emerging research field of Adaptive Architecture. Drawing on an existing biofeedback-driven prototype that links a person´s respiration to the form of their environment, the study presented here compared an immersive condition with a non- immersive condition to capture differences in participant experiences. The immersive con- dition afforded the majority of participants a relaxed, embodied experience, whereas the non-immersive condition left people unconnected. The study did not surface statistically significant differences in participants´ physiological responses between the two conditions. The study findings contribute to the understanding of our relationship with adaptive envi- ronments, underpinned by pervasive computing technologies, as they emerge in the Arts and Architecture.
Schlagworte:
Pervasive computing Adaptive architecture Respiration Immersion Experience
"Offizielle" elektronische Version der Publikation (entsprechend ihrem Digital Object Identifier - DOI)
http://dx.doi.org/10.1016/j.pmcj.2014.11.006
Elektronische Version der Publikation:
http://publik.tuwien.ac.at/files/PubDat_236611.pdf
Erstellt aus der Publikationsdatenbank der Technischen Universität Wien.