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Beiträge in Tagungsbänden:

H. Schnädelbach, P. Slovak, G. Fitzpatrick, N Jäger:
"The immersive effect of adaptive architecture";
in: "Pervasive and Mobile Computing", Elsevier Computer Science, Amsterdam, The Netherlands, 2016, S. 143 - 152.



Kurzfassung deutsch:
This paper explores the role of immersion in the generation of specific interactive effects, within the context of the emerging research field of Adaptive Architecture. Drawing on an existing biofeedback-driven prototype that links a person´s respiration to the form of their environment, the study presented here compared an immersive condition with a non- immersive condition to capture differences in participant experiences. The immersive con- dition afforded the majority of participants a relaxed, embodied experience, whereas the non-immersive condition left people unconnected. The study did not surface statistically significant differences in participants´ physiological responses between the two conditions. The study findings contribute to the understanding of our relationship with adaptive envi- ronments, underpinned by pervasive computing technologies, as they emerge in the Arts and Architecture.

Kurzfassung englisch:
This paper explores the role of immersion in the generation of specific interactive effects, within the context of the emerging research field of Adaptive Architecture. Drawing on an existing biofeedback-driven prototype that links a person´s respiration to the form of their environment, the study presented here compared an immersive condition with a non- immersive condition to capture differences in participant experiences. The immersive con- dition afforded the majority of participants a relaxed, embodied experience, whereas the non-immersive condition left people unconnected. The study did not surface statistically significant differences in participants´ physiological responses between the two conditions. The study findings contribute to the understanding of our relationship with adaptive envi- ronments, underpinned by pervasive computing technologies, as they emerge in the Arts and Architecture.

Schlagworte:
Pervasive computing Adaptive architecture Respiration Immersion Experience


"Offizielle" elektronische Version der Publikation (entsprechend ihrem Digital Object Identifier - DOI)
http://dx.doi.org/10.1016/j.pmcj.2014.11.006

Elektronische Version der Publikation:
http://publik.tuwien.ac.at/files/PubDat_236611.pdf


Erstellt aus der Publikationsdatenbank der Technischen Universität Wien.