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Vorträge und Posterpräsentationen (mit Tagungsband-Eintrag):

H. Eidenberger, A. Mossel:
"Indoor Skydiving in Immersive Virtual Reality with Embedded Storytelling";
Vortrag: ACM Symposium on Virtual Reality Software and Technology (VRST), Beijing, China; 13.11.2015 - 15.11.2015; in: "Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST)", Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, (2015), ISBN: 978-1-4503-3990-2; S. 9 - 12.



Kurzfassung englisch:
We describe the Virtual Jump Simulator, which allows subjects to
perform an indoor parachute jump in a virtual environment. The
necessity to jump physically off a platform combined with immersive
virtual reality and tactile feedback creates an experience with
a high amount of presence, as the evaluation of the prototype confirms.
The system consists of a steel cube, a mechanical absorber
system with stacked eccentric wheels and counterweights that allows
subjects in the weight range from 35 to 150kg to jump without
the need for individual calibration, a virtual reality setup with
high-quality 3D content and tactile stimuli. In the immersive virtual
jump experience, we embed a story using rich multimedia content,
such as images and sound. We iteratively tested the entire system
with users of different backgrounds. Thereby, we gathered user
feedback from the very beginning to create a novel virtual reality
system that allows for actual physical jumping and flying with free
body movement.

Schlagworte:
Immersive Virtual Reality, Hybrid Physical Digital Installation, Model of Interactivity, Entertainment


"Offizielle" elektronische Version der Publikation (entsprechend ihrem Digital Object Identifier - DOI)
http://dx.doi.org/10.1145/2821592.2821612

Elektronische Version der Publikation:
http://publik.tuwien.ac.at/files/PubDat_240938.pdf


Erstellt aus der Publikationsdatenbank der Technischen Universität Wien.