Bücher und Buch-Herausgaben:

G. Wallner, S. Kriglstein, H. Hlavacs, R. Malaka, A. Lugmayr, H. Yang (Hrg.):
"Proceedings of the 15th International Conference on Entertainment Computing (ICEC)";
Springer LNCS, 2016, ISBN: 978-3-319-46099-4.

Kurzfassung englisch:
This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.

Erstellt aus der Publikationsdatenbank der Technischen Universitšt Wien.