Talks and Poster Presentations (with Proceedings-Entry):
"Simulating Vision Impairments in VR and AR";
Talk: Acm Siggraph 2019,
Los Angeles, California, USA;
- 2019-08-01; in: "ACM SIGGRAPH ´19 Fast Forward",
ACM Transactions on Graphics,
Volume 38 Issue 4
1.3 billion people worldwide are affected by vision impairments, according to the World Health Organization. However, vision im-pairments are hardly ever taken into account when we design our cities, buildings, emergency signposting, or lighting systems. With this research, we want to develop realistic, medically based simula-tions of eye diseases in VR and AR, which allow calibrating vision impairments to the same level for different users. This allows us to conduct user studies with participants with normal sight and graphically simulated vision impairments, to determine the effects of these impairments on perception, and to investigate lighting concepts under impaired vision conditions. This thesis will, for the first time, provide methods for architects and designers to evaluate their designs for accessibility and to develop lighting systems that can enhance the perception of people with vision impairments.
vision impairments, cataracts, virtual reality, augmented reality, user study
Electronic version of the publication:
Created from the Publication Database of the Vienna University of Technology.