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Talks and Poster Presentations (with Proceedings-Entry):

M. Schütz, M. Wimmer:
"Live Coding of a VR Render Engine in VR";
Poster: IEEE Conference on Virtual Reality and 3D User Interfaces 2019, Osaka, Japan; 2019-03-23 - 2019-03-27; in: "26th IEEE Conference on Virtual Reality and 3D User Interfaces", proceedings.com, (2019), ISBN: 9781728113784; 1150 - 1151.



English abstract:
Live coding in virtual reality allows users to create and modify their surroundings through code without the need to leave the virtual reality environment. Previous work focuses on modifying the scene. We propose an application that allows developers to modify virtually everything at runtime, including the scene but also the render engine, shader code and input handling, using standard desktop IDEs through a desktop mirror.

Keywords:
virtual reality, live coding, VR


"Official" electronic version of the publication (accessed through its Digital Object Identifier - DOI)
http://dx.doi.org/10.1109/VR.2019.8797760

Electronic version of the publication:
https://publik.tuwien.ac.at/files/publik_283339.pdf


Created from the Publication Database of the Vienna University of Technology.