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101 - Faculty of Informatics




Zeitschriftenartikel:


  1. Source: Faculty of Informatics

    F. Kayali, O. Hödl, C. Bartmann, U. Kühn, T. Wagensommerer, R. Mateus-Berr:
    "Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones";
    EAI Endorsed Transactions on Creative Technologies, 5 (14) (2018), e5; 7 pages.

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  2. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer:
    "Two Halves of Play";
    Eludamos - Journal for Computer Game Culture, http://www.eludamos.org/index.php/eludamos/issue/view/4/showToc (2008), Vol 2 Issue 1; 22 pages.

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  3. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
    "Design Principles for Social Impact Games";
    eLearning Papers, 43 (2015), 43; 12 pages.

  4. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
    "Learning, Gaming, designing: Using Playful Participation to Create Learning Games together with High School Students";
    Conjunctions: Transdisciplinary Journal of Cultural Participation, 3 (2016), 1.

  5. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, P. Purgathofer, G. Götzenbrucker:
    "Using Game Design to Teach Informatics and Society Topics in Secondary Schools";
    Multimodal Technologies and Interaction, 2(4) (2018), 77; 13 pages.

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  6. Source: Faculty of Informatics

    F. Kayali, M. Silbernagl, K. Peters, R. Mateus-Berr, A. Reithofer, D. Martinek, A. Lawitschka, H. Hlavacs:
    "Design Considerations for a Serious Game for Children after Hematopoietic Stem Cell Transplantation";
    Entertainment Computing, Special Issue on "Fun and Engaging Computing Technologies for Health" (2016), 57 - 73.

  7. Source: Faculty of Informatics

    N. Luckner, F. Kayali, P. Purgathofer:
    "Game Mechanics to Further Engagement with Physical Activity";
    Interaction Design and Architectures, 36 (2018), 43 - 57.

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  8. Source: Faculty of Informatics

    K. Peters, F. Kayali, M. Silbernagl, A. Lawitschka, H. Hlavacs:
    "A proposed framework for the collection of health-related data from Serious Games and Apps";
    International Journal of Serious Games, 4 (2017), 2; 59 - 73.

  9. Source: Faculty of Informatics

    C. Prahm, F. Kayali, A. Sturma, O. Aszmann:
    "PlayBionic: Game-Based Interventions to Encourage Patient Engagement and Performance in Prosthetic Motor Rehabilitation";
    PM&R, 10 (11) (2018), 1252 - 1260.

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  10. Source: Faculty of Informatics

    C. Prahm, I. Vujaklija, F. Kayali, P. Purgathofer, O. Aszmann:
    "Game-based Rehabilitation for Myoelectric Prosthesis Control";
    JMIR Serious Games, 5 (2017), 1; 1 - 13.

  11. Source: Faculty of Informatics

    V. Schwarz, G. Götzenbrucker, F. Kayali:
    "Du bist dran! Spielerisch die Welt verändern? Eine qualitative Längsschnittstudie und Spielintervention zum Thema Klassismus und Rassismus unter Wiener Jugendlichen mit ArbeiterInneneltern";
    Diskurs Kindheits- und Jugendforschung, 1 (2015), 4; 445 - 461.


Buchbeiträge:


  1. Source: Faculty of Informatics

    B. Franz, F. Kayali, G. Götzenbrucker, V. Schwarz, J. Pfeffer, P. Purgathofer:
    "Internet Games: Games for Change?";
    in: "Immigrant Youth, Hip Hop, and Online Games: Alternative Approaches to the Inclusion of Working-Class and Second Generation Migrant Teens", B. Franz (ed.); issued by: Rider University; Lexington Books, Lanham, Maryland, United States, 2015, (invited), ISBN: 1498500927, 63 - 87.

  2. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, P. Purgathofer, F. Kayali, J. Pfeffer, B. Franz:
    "Serious Beats: Internetnutzung und Freundschaftsstrukturen von jungen MigrantInnen in Wien";
    in: "Migration & Intergration 4", Guthmann-Peterson, 2014, (invited), ISBN: 978-3-900782-73-3, 59 - 64.

  3. Source: Faculty of Informatics

    O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
    "TMAP Design Cards for Technology-Mediated Audience Participation in Live Music";
    in: "New Directions in Music and Human- Computer Interaction", 1; E. Edmonds (ed.); Springer Nature Switzerland AG 2021, 6330 Cham, Schweiz, 2019, ISBN: 978-3-319-92068-9, 41 - 59.

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  4. Source: Faculty of Informatics

    F. Kayali:
    "Playing Ball - Fan Experiences in Basketball Videogames";
    in: "Sports Videogames", M. Consalvo, K. Mitgutsch, A. Stein (ed.); Routledge, New York, 2013, (invited), ISBN: 978-0-415-63755-8, 197 - 216.

  5. Source: Faculty of Informatics

    F. Kayali, M. Jahrmann, B. Felderer, J. Ortner:
    "Persuasion and Play - Towards an Augmented Reality Exhibition Interface";
    in: "Play and Prosume, Schleichende Werbung und schnelle Avantgarde", M. Jahrmann, B. Felderer (ed.); Verlag für moderne Kunst, Nürnberg, 2013, (invited), 75 - 83.

  6. Source: Faculty of Informatics

    F. Kayali, M. Jahrmann, J. Ortner, B. Felderer:
    "Alternate Reality Games: Persuasion in Context";
    in: "Applied Playfulness Proceedings of the Vienna Games Conference 2011: Future and Reality of Gaming", Braumüller, Wien, 2012, ISBN: 978-3-7003-1830-9, 253 - 266.

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  7. Source: Faculty of Informatics

    F. Kayali, J. Ortner:
    "Level Design Practises in Independent Games";
    in: "Level Design: Processes and Experiences", issued by: Chris Totten; CRC Press, 2016, 278 - 298.

  8. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
    "Sparkling Games - Die Gestaltung von Lernspielen zu Themen aus Informatik und Gesellschaft";
    in: "Spielend Lernen!", 5; issued by: digitale Gesellschaft NRW; Kopaed, Düsseldorf - München, 2017, (invited), ISBN: 978-3-86736-405-8, 159 - 170.


Beiträge in Tagungsbänden:


  1. Source: Faculty of Informatics

    F. Kayali, C. Bartmann, O. Hödl, R. Mateus-Berr, M. Pichlmair:
    "Technology-Mediated Audience Participation (TMAP) using Smartphones and High-Frequency Sound IDs";
    in: "Proceedings of the INTETAIN 2016 8th International Conference on Intelligent Technologies for Interactive Entertainment,", EAI, 2016.

  2. Source: Faculty of Informatics

    F. Kayali, N. Luckner, P. Purgathofer, K. Spiel, G. Fitzpatrick:
    "Design considerations towards long-term engagement in games for health";
    in: "Proceedings of the 13th International Conference on the Foundations of Digital Games", FDG Foundations of Digital Games; S. Dahlskog, S. Deterding, J. Font, M. Khandaker, C.M. Olsson, S. Risi, C. Salge (ed.); ACM, New York, 2018, ISBN: 978-1-4503-6571-0, 35:1 - 35:8.

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  3. Source: Faculty of Informatics

    F. Kayali, N. Luckner, P. Purgathofer, K. Werner:
    "Ethical Considerations for Designing Technology for People with Dementia";
    in: "Proceedings of the CHI 2017 Workshop "HCIxDementia: The Role of Technology and Design in Dementia"", Acm Chi 2017, 2017, 5 pages.

  4. Source: Faculty of Informatics

    N. Luckner, F. Kayali, P. Purgathofer, K. Werner, M. Capatu, V. Mühlegger, V. Schauer:
    "Technological Interventions to Increase Mobility of Older Adults with Dementia";
    in: "2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)", J. Vilaça, T. Grechenig, D. Duque, N. Rodrigues, N. Dias (ed.); issued by: IEEE; IEEE, New York, 2018, ISBN: 978-1-5386-6298-4, 1 - 6.

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  5. Source: Faculty of Informatics

    K. Spiel, F. Kayali, L. Horvath, M. Penkler, S. Harrer, M. Sicart, J. Hammer:
    "Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers";
    in: "CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems", issued by: Acm Sigchi; ACM Digital Library, New York, NY, USA, 2018, 10 pages.

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  6. Source: Faculty of Informatics

    M. Steinböck, N. Luckner, F. Kayali, M. Proyer, G. Kremsner:
    "Cologon: A Game to Foster Communication Skills in Inclusive Education";
    in: "Proceedings of the 14th International Conference on the Foundations of Digital Games (FDG '19)", 1; ACM, New York, 2019, ISBN: 9781450372176, 1 - 5.

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Vorträge und Posterpräsentationen (mit Tagungsband-Eintrag):


  1. Source: Faculty of Informatics

    B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer, V. Schwarz, P. Purgathofer:
    "New Media, Hip Hop, and Young Migrants: Social Capital, Entertainment and Political Articulation of Minority Groups";
    Talk: 53rd Annual International Studies Convention, San Diego, California (US); 2012-04-01 - 2012-04-04; in: "Proceedings of the 53rd Annual International Studies Convention", (2012), 17 pages.

  2. Source: Faculty of Informatics

    B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer, V. Schwarz, P. Purgathofer:
    "Young, Female and Turkish in Europe Today: Questions of Ethnicity, Gender, Class and the New Media";
    Talk: Gender, Bodies & Technology: (Dis)Integrating Frames, Roanoke, Virginia (US); 2012-04-26 - 2012-04-28; in: "Proceedings of the Gender, Bodies & Technology: (Dis)Integrating Frames", (2012), 18 pages.

  3. Source: Faculty of Informatics

    M. Götsch, F. Kayali, R. Mateus-Berr, T. Mikeska, K. Seirafi:
    "Mobile Technology and Museum Education for Schools Theory, Study Results & Use Cases from the Project Art.Lector";
    Talk: NODEM 2014 Conference & expo "Engaging Spaces - Interpretation, Design and Digital Strategies", Warsaw; 2014-12-01 - 2014-12-03; in: "Engaging Spaces Interpretation, Design and Digital Strategies", (2014), 170 - 175.

  4. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, F. Kayali, P. Purgathofer, J. Pfeffer, B. Franz:
    "Social play for integration. How Viennese teenagers with different ethnical backgrounds play "YourTurn! The Video Game";
    Talk: ECREA´s fifth European Communication Conference, ECC 2014, Lisbon, Portugal; 2014-11-11; in: "ECREA´s fifth European Communication Conference, ECC 2014", (2014), 3 pages.

  5. Source: Faculty of Informatics

    H. Hlavacs, R. Wölfle, K. Peters, D. Martinek, J. Kuczwara, F. Kayali, A. Reithofer, R. Mateus-Berr, B. Brunmair, Z. Lehner, A. Lawitschka:
    "Usability and Fun of the INTERACCT Client";
    Talk: EAI International Conference on Games for WELL-being GOWELL 2016, Budapest (invited); 2016-06-14 - 2016-06-15; in: "Proceedings of the EAI International Conference on Games for WELL-being GOWELL 2016", (2016).

  6. Source: Faculty of Informatics

    O. Hödl, G. Fitzpatrick, F. Kayali, S. Holland:
    "Design Implications for Technology-Mediated Audience Participation in Live Music";
    Talk: Sound and Music Computing 2017, Helsinki; 2017-07-05 - 2017-07-08; in: "Proceedings of Sound and Music Computing 2017", (2017), 28 - 34.

  7. Source: Faculty of Informatics

    O. Hödl, F. Kayali, G. Fitzpatrick:
    "Designing interactive audience participation using smart phones in a musical performance";
    Talk: International Computer Music Conference 2012, Ljubeljana; 2012-09-09 - 2012-09-14; in: "Proceedings Of The International Computer Music Conference 2012", Ljubljana, Slovenia (2012), ISBN: 978-0-9845274-1-0; 236 - 242.

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  8. Source: Faculty of Informatics

    O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
    "TMAP Design Cards for Technology-Mediated Audience Participation";
    Talk: 2016 CHI Conference on Human Factors in Computing Systems (CHI'16), San Jose, USA (invited); 2016-05-07 - 2016-05-12; in: "CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems", ACM, (2016), 4 pages.

  9. Source: Faculty of Informatics

    O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
    "Towards Bridging The Gap In A Musical Live Performance";
    Talk: Vienna Talk 2015 on Music Acoustics - "Bridging the Gaps", Wien (invited); 2015-09-16 - 2015-09-19; in: "Proceedings of the Third Vienna Talk on Music Acoustics", (2015), 221.

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  10. Source: Faculty of Informatics

    F. Kayali:
    "Educating secondary school teachers in game design and game-based learning.";
    Talk: Perspectives on Art Education Symposium., Wien; 2015-05-28 - 2015-05-30; in: "Perspectives on Art Education Symposium.", (2015), 59 - 65.

  11. Source: Faculty of Informatics

    F. Kayali, O. Hödl, G. Fitzpatrick, P. Purgathofer, A. Filipp, R. Mateus-Berr, U. Kühn, T. Wagensommerer, J. Kretz, S. Kirchmayr:
    "Playful Technology-Mediated Audience Participation in a Live Music Event";
    Poster: The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) 2017, Amsterdam; 2017-10-15 - 2017-10-18; in: "Proceedings of the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) 2017", (2017), 7 pages.

  12. Source: Faculty of Informatics

    F. Kayali, N. Luckner, O. Hödl, G. Fitzpatrick, P. Purgathofer, T. Stamm, D. Schlager-Jaschky, E. Mosor:
    "Elements of Play for Cognitive, Physical and Social Health in Older Adults";
    Talk: SouthCHI International Conference on Human Factors in Computing & Informatics, Maribor; 2013-07-01 - 2013-07-03; in: "Human Factors in Computing and Informatics", Springer, (2013), ISBN: 978-3-642-39062-3; 296 - 313.

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  13. Source: Faculty of Informatics

    F. Kayali, N. Luckner, R. Mateus-Berr, P. Purgathofer:
    "Play and Artistic Exploration";
    Talk: FROG 2013 Vienna Games Conference, Wien; 2013-09-27 - 2013-09-29; in: "Context Matters! Exploring and Reframing Games in Context. Proceedings of the 7th Vienna Games Conference FROG 2013", new academic press, Wien (2013), ISBN: 978-3-7003-1864-4; 288 - 300.

  14. Source: Faculty of Informatics

    F. Kayali, K. Peters, J. Kuczwara, A. Reithofer, D. Martinek, R. Wölfle, R. Mateus-Berr, Z. Lehner, M. Silbernagl, M. Sprung, A. Lawitschka, H. Hlavacs:
    "Participatory Game Design for the INTERACCT Serious Game for Health";
    Talk: 1st Joint International Conference on Serious Games (JCSG 2015), Huddersfield, UK; 2015-06-03 - 2015-06-04; in: "1st Joint International Conference on Serious Games (JCSG 2015)", Springer, (2015), 13 - 25.

  15. Source: Faculty of Informatics

    F. Kayali, K. Peters, A. Reithofer, R. Mateus-Berr, Z. Lehner, D. Martinek, M. Sprung, M. Silbernagl, A. Lawitschka, H. Hlavacs:
    "A Participatory Game Design Approach for Children After Cancer Treatment";
    Talk: 11th Advances in Computer Entertainment Conference (ACE), Funchal, Madeira; 2014-11-11; in: "ACE 2014 workshop Designing Systems for Health and Entertainment: what are we missing?", (2014), 6 pages.

  16. Source: Faculty of Informatics

    F. Kayali, M. Pichlmair:
    "Playing Music and Playing Games - Simulation vs. Gameplay in Music-based Games";
    Talk: F.R.O.G. - Vienna Games Conference 2008, Wien; 2008-10-17 - 2008-10-19; in: "F.R.O.G. - Vienna Games Conference", Phaidra, Universität Wien, Wien (2008), 12 pages.

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  17. Source: Faculty of Informatics

    F. Kayali, M. Pichlmair, P. Kotik:
    "Mobile Tangible Interfaces as Gestural Instruments";
    Poster: Mobile Music Workshop, Wien; 2008-05-13 - 2008-05-15; in: "Creative Interactions - The MobileMusicWorkshop 2004 - 2008", University of Applied Arts, Vienna (2008), ISBN: 978-3-200-0-1221-9; 38 - 40.

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  18. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer, G. Götzenbrucker, V. Schwarz, S. Harrer, J. Pfeffer, B. Franz:
    "Creative Play and Social Impact";
    Talk: Games+Learning+Society (GLS) Conference 8.0, Madison, Wisconsin (US); 2012-06-13 - 2012-06-15; in: "GLS 8.0 Conference Proceedings", ETC Press, (2012), ISSN: 2164-6651; 509 - 510.

  19. Source: Faculty of Informatics

    F. Kayali, J. Schuh:
    "Retro Evolved: Level Design Practice exemplified by the Contemporary Retro Game";
    Talk: DiGRA 2011, "Think Design Play", Conference on Play and Games, Utrecht; 2011-09-14 - 2011-09-17; in: "Proceedings of the DiGRA 2011, "Think Design Play", Conference on Play and Games", (2011), 14 pages.

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  20. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, G. Götzenbrucker, J. Pfeffer, B. Franz, P. Purgathofer:
    "Serious Beats: Transdisciplinary research methodologies for designing and evaluating a socially integrative serious music-based online game";
    Talk: DiGRA 2011, "Think Design Play", Conference on Play and Games, Utrecht; 2011-09-14 - 2011-09-17; in: "Proceedings of the DiGRA 2011, "Think Design Play", Conference on Play and Games", (2011), 19 pages.

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  21. Source: Faculty of Informatics

    F. Kayali, G. Wallner, S. Kriglstein, G. Bauer, D. Martinek, H. Hlavacs, P. Purgathofer, R. Wölfle:
    "A Case Study of a Learning Game about the Internet";
    Talk: GameDays 2014 - 4th International Conference on Serious Games, Darmstadt, DE; 2014-04-01 - 2014-04-04; in: "GameDays 2014 - 4th International Conference on Serious Games", (2014), 12 pages.

  22. Source: Faculty of Informatics

    N. Luckner, F. Kayali, O. Hödl, P. Purgathofer, G. Fitzpatrick, E. Mosor, T. Stamm, D. Schlager-Jaschky:
    "From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults";
    Talk: SouthCHI International Conference on Human Factors in Computing & Informatics, Maribor; 2013-07-01 - 2013-07-03; in: "Human Factors in Computing and Informatics", Springer, (2013), ISBN: 978-3-642-39062-3; 617 - 624.

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  23. Source: Faculty of Informatics

    R. Mateus-Berr, B. Brunmair, H. Hlavacs, F. Kayali et al.:
    "Co-Designing Avatars for Children with Cancer";
    Talk: 3rd International Conference for Design Education Researchers, Chicago, USA; 2015-06-28 - 2015-06-30; in: "Proceedings of the 3rd International Conference for Design Education Researchers", (2015), 1397 - 1417.

  24. Source: Faculty of Informatics

    E. Mosor, D. Schlager-Jaschky, F. Kayali, J. Hofstätter, T. Stamm:
    "Lebensnetz - Entwicklung eines Computerspiels zur Demenzprevention";
    Talk: 8. Forschungsforum der österreichischen Fachhochschulen, Kufstein; 2014-04-23 - 2014-04-24; in: "8. Forschungsforum der österreichischen Fachhochschulen", (2014), 5 pages.

  25. Source: Faculty of Informatics

    A. Nash, P. Purgathofer, F. Kayali:
    "Using Online Games in Transport: Grr-Grr-Bike Case Study";
    Poster: 2014 Transportation Research Board Annual Meeting, Washington, D.C.; 2014-01-12 - 2014-01-16; in: "TRB Annual Meeting Compendium of Papers", (2014), 17 pages.

  26. Source: Faculty of Informatics

    K. Peters, F. Kayali, H. Hlavacs:
    "INTERACCT: Serious Game Performance as Medical Condition Indication";
    Poster: 25th European Medical Informatics Conference (MIE2014), Istanbul; 2014-08-31 - 2014-09-03; in: "25th European Medical Informatics Conference (MIE2014)", (2014), 1248.

  27. Source: Faculty of Informatics

    K. Peters, F. Kayali, A. Lawitschka, M. Silbernagl, R. Mateus-Berr, D. Martinek, H. Hlavacs:
    "INTERACCT: Remote Data Entry System with Game-Elements for young Leukaemia Patients";
    Talk: IEEE Healthcom 2015 17th International Conference on E-Health Networking, Application & Services,, Boston, USA; 2015-10-14 - 2015-10-17; in: "IEEE Healthcom 2015 17th International Conference on E-Health Networking, Application & Services,", (2015), 6 pages.

  28. Source: Faculty of Informatics

    K. Peters, F. Kayali, A. Reithofer, R. Wölfle, R. Mateus-Berr et al.:
    "Serious Game Scores as Health Condition Indicator for Cancer Patients";
    Talk: MIE2015 "Digital healthcare empowering Europeans" Conference, Madrid, Spanien; 2015-05-27 - 2015-05-29; in: "MIE2015 "Digital healthcare empowering Europeans" Conference", IOS Press, (2015), 892 - 899.

  29. Source: Faculty of Informatics

    M. Pichlmair, F. Kayali:
    "Intentions, Expectations and the Player";
    Talk: the [player] conference, Copenhagen; 2008-08-26 - 2008-08-29; in: "Proceedings - the [player] conference", IT University of Copenhagen, Copenhagen (2008), ISBN: 978-87-7949-182-3; 220 - 242.

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  30. Source: Faculty of Informatics

    M. Pichlmair, F. Kayali:
    "Levels of Sound: On the Principles of Interactivity in Music Video Games";
    Talk: DIGRA 2007: Situated Play, Tokyo, Japan; 2007-09-24 - 2007-09-28; in: "Situated Play: Proceedings of the Third International Conference of the Digital Games Research Association DiGRA 2007", A. Baba (ed.); (2007), 424 - 430.

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  31. Source: Faculty of Informatics

    C. Prahm, F. Kayali, A. Sturma, O. Aszmann:
    "Recommendations for Games to Increase Patient Motivation During Upper Limb Amputee Rehabilitation";
    Talk: 3rd International Conference on NeuroRehabilitation, Segovia, Spain; 2016-10-18 - 2016-10-21; in: "Converging Clinical and Engineering Research on Neurorehabilitation II, Proceedings of the 3rd International Conference on NeuroRehabilitation (ICNR2016)", Springer, (2016), ISBN: 978-3-319-46669-9; 1157 - 1161.

  32. Source: Faculty of Informatics

    C. Prahm, F. Kayali, I. Vujaklija, A. Sturma, O. Aszmann:
    "Increasing motivation, effort and performance through game-based rehabilitation for upper limb myoelectric prosthesis control";
    Talk: 2017 International Conference on Virtual Rehabilitation (ICVR2017), Montreal; 2017-06-19 - 2017-06-22; in: "Proceeedings of the 2017 International Conference on Virtual Rehabilitation (ICVR2017)", (2017), 6 pages.

  33. Source: Faculty of Informatics

    V. Schwarz, B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer:
    "Intersections of identities in Europe´s Turkish Immigration Youth: Questions of Ethnicity, Gender, Class and New Media";
    Talk: IPSA Madrid 2012, XXII World Congress of Political Science, Madrid, Spanien; 2012-07-08 - 2012-07-12; in: "Proceedings of the IPSA Madrid 2012, XXII World Congress of Political Science", (2012), 14 pages.

  34. Source: Faculty of Informatics

    K. Spiel, S. Bertel, F. Kayali:
    "Not another Z piece!" - Adaptive Difficulty inTETRIS";
    Talk: ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, Colorado, U.S.; 2017-05-06 - 2017-05-11; in: "Proceedings of the ACM CHI Conference on Human Factors in Computing Systems CHI 2017", (2017), 5126 - 5131.

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Vorträge und Posterpräsentationen (ohne Tagungsband-Eintrag):


  1. Source: Faculty of Informatics

    S. Fritz, P. Purgathofer, F. Kayali, T. Sturn, M. Wimmer et al.:
    "Landspotting: Social gaming to collect vast amounts of data for satellite validation";
    Talk: European Geosciences Union General Assembly 2012, Wien (invited); 2012-04-23.

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  2. Source: Faculty of Informatics

    G. Götzenbrucker, J. Pfeffer, F. Kayali, V. Schwarz, P. Purgathofer, B. Franz:
    "Promoting inter-ethnic social networks: 2nd generation migrants and majority Austrian teenagers playing a positive impact game";
    Talk: Networks of transnational and transcultural communication, Dortmund; 2012-11-22 - 2012-11-24.

  3. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, B. Franz, F. Kayali, J. Pfeffer, P. Purgathofer:
    "Serious Beats. Eine Analyse der integrationsstiftenden Potenziale von sozialen Netzwerken und Online-Spielen für jugendliche MigrantInnen der zweiten und dritten Generation in Wien";
    Talk: 1st Vienna Forum of Social Sciences "Identity - Diversity - Integration, Stuttgart; 2011-07-21 - 2011-07-23.

  4. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, F. Kayali:
    "Sharing Music - playing life. Young Viennese 2nd generation migrants playing a cooperative positive impact game";
    Talk: Digital Crossroads Conference, Utrecht; 2012-06-28 - 2012-06-30.

  5. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, F. Kayali, P. Purgathofer:
    "It´s `Your Turn!´ Effects of a cooperative social impact game on young Viennese 2nd generation immigrants and native Austrians";
    Talk: Final Symposium - WWTF Diversity & Identity Projects 2010/2011, Wien (invited); 2016-11-15.

  6. Source: Faculty of Informatics

    G. Götzenbrucker, V. Schwarz, J. Pfeffer, F. Kayali, B. Franz, P. Purgathofer:
    "Your Turn! The Video Game". A Facebook Game for (migrant) teenagers´ communication and social integration in Vienna";
    Talk: ECREA 2012: 4th European Communication Conference, Istanbul; 2012-10-24 - 2012-10-27.

  7. Source: Faculty of Informatics

    J. Hofstätter, J. Froschauer, F. Kayali:
    "Lebensnetz";
    Talk: 10th Annual Games for Change Festival, New York; 2013-06-27 - 2013-06-29.

  8. Source: Faculty of Informatics

    F. Kayali:
    "A Serious Game to Further Cultural Diversity";
    Keynote Lecture: Games and Play Research Seminar, Utrecht (invited); 2016-03-23.

  9. Source: Faculty of Informatics

    F. Kayali:
    "Abstracting Music to Game Mechanics, Abstract and Talk";
    Talk: Ludomusicology 2015 Conference, Utrecht; 2015-04-09 - 2015-04-10.

  10. Source: Faculty of Informatics

    F. Kayali:
    "Breaking The Wall: Playful interfaces for audience participation and artistic expression in musical live performances";
    Talk: Research Salon: Artificial Intelligence, Universität für Angewandte Kunst, Wien (invited); 2017-12-11.

  11. Source: Faculty of Informatics

    F. Kayali:
    "Die Digitalisierung der Zukunft - Ein Blick über den Tellerrand";
    Talk: Workshop zur Zukunft der Krankenhausplanung, Wien (invited); 2017-03-09.

  12. Source: Faculty of Informatics

    F. Kayali:
    "Digitale Spiele zwischen Kunst und Mainstream: Gestaltung und Produktion"";
    Keynote Lecture: Arbeitstagung Digitale Grundkompetenzen in den Kreativfächern: Gaming-Welten, Mattsee (invited); 2013-10-28 - 2013-10-30.

  13. Source: Faculty of Informatics

    F. Kayali:
    "Game Design for Social Impact";
    Keynote Lecture: FROG 2015 - 9th Vienna Games Conference, Wien (invited); 2015-10-01 - 2015-10-03.

  14. Source: Faculty of Informatics

    F. Kayali:
    "Gaming Preferences of Children and Young Adolescents with Cancer";
    Talk: Games for Health Europe 2015, Utrecht; 2015-11-01 - 2015-11-04.

  15. Source: Faculty of Informatics

    F. Kayali:
    "How to Design for Long-Term Engagement in Games for Health";
    Talk: Games for Health Europe, Eindhoven; 2017-10-02 - 2017-10-03.

  16. Source: Faculty of Informatics

    F. Kayali:
    "Interacct - Integrating Entertainment and Reaction Assessment into Child Cancer Therapy";
    Poster: Games for Health Europe, Amsterdam; 2012-10-28 - 2012-10-29.

  17. Source: Faculty of Informatics

    F. Kayali:
    "MINT-Förderung im Projekt Sparkling Instruments";
    Talk: New Skills Conference, WKÖ, Wien (invited); 2017-11-20.

  18. Source: Faculty of Informatics

    F. Kayali:
    "Playful Interfaces for Audience Participation and Artistic Expression in Musical Live Performances";
    Keynote Lecture: Ars Electronica, Symposium Breaking The Wall, Linz (invited); 2017-09-07.

  19. Source: Faculty of Informatics

    F. Kayali:
    "Promoting Mobility in Way-Key";
    Talk: Vernetzungstreffen "Mobilität und Demenz", Wien (invited); 2017-07-21.

  20. Source: Faculty of Informatics

    F. Kayali:
    "Reminscence and Play - Designing a Game to Prevent Cognitive Decline";
    Talk: Games for Health Europe 2013, Amsterdam; 2013-10-28 - 2013-10-29.

  21. Source: Faculty of Informatics

    F. Kayali:
    "Sparkling Games";
    Talk: Sparkling Science-Tagung "Sparkling Impacts - Von Sparkling Science zu Open Innovation", Wien (invited); 2016-11-14.

  22. Source: Faculty of Informatics

    F. Kayali:
    "Using Explorative Design to Develop Health Game Concepts";
    Poster: Games for Health Europe 2014, Utrecht; 2014-10-27 - 2014-10-28.

  23. Source: Faculty of Informatics

    F. Kayali:
    "What do the movie Inception and Alternate Reality Games have in common?";
    Talk: Play & Prosume: schleichender Kommerz und schnelle Avantgarde, Wien (invited); 2013-03-06 - 2013-03-17.

  24. Source: Faculty of Informatics

    F. Kayali:
    "YourTurn! Designing for Diversity";
    Talk: Central European Games Conference 2016, Wien; 2016-01-17 - 2016-01-21.

  25. Source: Faculty of Informatics

    F. Kayali, S. Deterding, F. Bohatsch, S. Kaufmann:
    "Fuck the magic circle! Do we need game ethics?";
    Talk: AMAZE Games Culture Circle, Wien (invited); 2011-09-30.

    More information

  26. Source: Faculty of Informatics

    F. Kayali, O. Hödl, R. Mateus-Berr:
    "The Art-based Research Project Breaking The Wall";
    Poster: Open House 2017, Zentrum Fokus Forschung, Wien; 2017-10-25.

  27. Source: Faculty of Informatics

    F. Kayali, M. Jahrmann, J. Schuh, B. Felderer:
    "Hybrid Spaces: Applying persuasive game elements to an exhibiTon seing";
    Talk: FROG 2011 Vienna Games Conference, Wien; 2011-10-21 - 2011-10-23.

    More information

  28. Source: Faculty of Informatics

    F. Kayali, N. Luckner, P. Purgathofer:
    "Long-time motivation strategies in games for health";
    Talk: Games for Health Europe 2015, Utrecht; 2015-11-01 - 2015-11-04.

  29. Source: Faculty of Informatics

    F. Kayali, C. Prahm:
    "Using Games to Train Myoelectric Prosthesis Control";
    Talk: Games for Health Europe 2016, Utrecht, The Netherlands; 2016-11-01 - 2016-11-02.

  30. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer:
    "Compliance in Rehabilitation, Therapie und Prävention";
    Talk: Workshop zur Zukunft der Krankenhausplanung, Wien (invited); 2017-11-10.

  31. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer:
    "YourTurn! Designing a Music Game for Social Impact";
    Talk: 9th Annual Games for Change Festival, New York; 2012-06-18 - 2012-06-20.

  32. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer, F. Bohatsch, A. Ludovico, J. Hofstätter:
    "Independent Game Design and Tactics of Persuasion";
    Talk: "Play and Prosume" The TEF (Technology, Exchange and Flow) Expert Seminar Vienna, Wien (invited); 2011-07-13.

    More information

  33. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer, G. Götzenbrucker, V. Schwarz, B. Franz, J. Pfeffer:
    "Designing for Social Impact. How the social network game YourTurn! furthers inter-cultural communication.";
    Talk: ECREA 2012 Pre-Conference: Experiencing Digital Games: Use, Effects & Culture of Gaming, Istanbul; 2012-10-23 - 2012-10-24.

  34. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer, V. Schwarz, G. Götzenbrucker:
    "Audience Creativity as Core Game Mechanic of a Social Impact Game";
    Talk: MASH 2013 conference on audience creativity, Maastricht; 2013-07-04 - 2013-07-05.

  35. Source: Faculty of Informatics

    F. Kayali, P. Purgathofer, V. Schwarz, G. Götzenbrucker:
    "Multikulturalität, Integration und jugendliche Lebenswelten in Wien";
    Poster: FROG 2012 Vienna Games Conference, Wien; 2012-10-12 - 2012-10-13.

  36. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
    "A Reflection of Game-based Learning Approaches for Secondary School Students";
    Talk: InSEA Regional Conference Vienna 2016, Wien; 2016-09-22 - 2016-09-24.

  37. Source: Faculty of Informatics

    F. Kayali, V. Schwarz, P. Purgathofer, G. Götzenbrucker:
    "Identifying Learning Contents in Commercial Games";
    Talk: FROG 2016 Vienna Games Conference, Wien; 2016-09-23 - 2016-09-25.

  38. Source: Faculty of Informatics

    R. Mateus-Berr, F. Kayali, T. Wagensommerer, U. Kühn:
    "Sensing the Audience";
    Talk: 2016 IVLA Conference, Montreal, CA; 2016-10-05 - 2016-10-08.

  39. Source: Faculty of Informatics

    V. Schwarz, G. Götzenbrucker, F. Kayali:
    "Socially integrative effects of Online Social Games on young adolescent migrants in Vienna";
    Talk: multi.player 2011 International Conference on the Social Aspects of Digital Gaming, Stuttgart; 2011-07-21 - 2011-07-23.

  40. Source: Faculty of Informatics

    K. Spiel, Ch. Frauenberger, J. Makhaeva, F. Kayali:
    "Talking about Myself - Playful Inquiry into an Absent Life World";
    Talk: Games as HCI Method -- Workshop at CHI'16, San Jose, USA (invited); 2016-05-07.

    More information

  41. Source: Faculty of Informatics

    K. Werner, P. Purgathofer, F. Kayali, N. Luckner:
    "Tools to support self-determined mobility for people with dementia";
    Talk: eHealth Summit Austria, Wien (invited); 2017-05-23.


Habilitationsschriften:


  1. Source: Faculty of Informatics

    F. Kayali:
    "Game Design and Education";
    University of Applied Arts Vienna, 2017.