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101 matching records have been found with your search parameters:
101 |
- Faculty of Informatics |
Zeitschriftenartikel:
- Source: Faculty of Informatics
F. Kayali, O. Hödl, C. Bartmann, U. Kühn, T. Wagensommerer, R. Mateus-Berr:
"Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones";
EAI Endorsed Transactions on Creative Technologies,
5 (14)
(2018),
e5;
7 pages.
More information
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer:
"Two Halves of Play";
Eludamos - Journal for Computer Game Culture,
http://www.eludamos.org/index.php/eludamos/issue/view/4/showToc
(2008),
Vol 2 Issue 1;
22 pages.
More information
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
"Design Principles for Social Impact Games";
eLearning Papers,
43
(2015),
43;
12 pages.
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
"Learning, Gaming, designing: Using Playful Participation to Create Learning Games together with High School Students";
Conjunctions: Transdisciplinary Journal of Cultural Participation,
3
(2016),
1.
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, P. Purgathofer, G. Götzenbrucker:
"Using Game Design to Teach Informatics and Society Topics in Secondary Schools";
Multimodal Technologies and Interaction,
2(4)
(2018),
77;
13 pages.
More information
- Source: Faculty of Informatics
F. Kayali, M. Silbernagl, K. Peters, R. Mateus-Berr, A. Reithofer, D. Martinek, A. Lawitschka, H. Hlavacs:
"Design Considerations for a Serious Game for Children after Hematopoietic Stem Cell Transplantation";
Entertainment Computing,
Special Issue on "Fun and Engaging Computing Technologies for Health"
(2016),
57
- 73.
- Source: Faculty of Informatics
N. Luckner, F. Kayali, P. Purgathofer:
"Game Mechanics to Further Engagement with Physical Activity";
Interaction Design and Architectures,
36
(2018),
43
- 57.
More information
- Source: Faculty of Informatics
K. Peters, F. Kayali, M. Silbernagl, A. Lawitschka, H. Hlavacs:
"A proposed framework for the collection of health-related data from Serious Games and Apps";
International Journal of Serious Games,
4
(2017),
2;
59
- 73.
- Source: Faculty of Informatics
C. Prahm, F. Kayali, A. Sturma, O. Aszmann:
"PlayBionic: Game-Based Interventions to Encourage Patient Engagement and Performance in Prosthetic Motor Rehabilitation";
PM&R,
10 (11)
(2018),
1252
- 1260.
More information
- Source: Faculty of Informatics
C. Prahm, I. Vujaklija, F. Kayali, P. Purgathofer, O. Aszmann:
"Game-based Rehabilitation for Myoelectric Prosthesis Control";
JMIR Serious Games,
5
(2017),
1;
1
- 13.
- Source: Faculty of Informatics
V. Schwarz, G. Götzenbrucker, F. Kayali:
"Du bist dran! Spielerisch die Welt verändern? Eine qualitative Längsschnittstudie und Spielintervention zum Thema Klassismus und Rassismus unter Wiener Jugendlichen mit ArbeiterInneneltern";
Diskurs Kindheits- und Jugendforschung,
1
(2015),
4;
445
- 461.
Buchbeiträge:
- Source: Faculty of Informatics
B. Franz, F. Kayali, G. Götzenbrucker, V. Schwarz, J. Pfeffer, P. Purgathofer:
"Internet Games: Games for Change?";
in: "Immigrant Youth, Hip Hop, and Online Games: Alternative Approaches to the Inclusion of Working-Class and Second Generation Migrant Teens",
B. Franz (ed.);
issued by: Rider University;
Lexington Books,
Lanham, Maryland, United States,
2015, (invited),
ISBN: 1498500927,
63
- 87.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, P. Purgathofer, F. Kayali, J. Pfeffer, B. Franz:
"Serious Beats: Internetnutzung und Freundschaftsstrukturen von jungen MigrantInnen in Wien";
in: "Migration & Intergration 4",
Guthmann-Peterson,
2014, (invited),
ISBN: 978-3-900782-73-3,
59
- 64.
- Source: Faculty of Informatics
O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
"TMAP Design Cards for Technology-Mediated Audience Participation in Live Music";
in: "New Directions in Music and Human- Computer Interaction",
1;
E. Edmonds (ed.);
Springer Nature Switzerland AG 2021,
6330 Cham, Schweiz,
2019,
ISBN: 978-3-319-92068-9,
41
- 59.
More information
- Source: Faculty of Informatics
F. Kayali:
"Playing Ball - Fan Experiences in Basketball Videogames";
in: "Sports Videogames",
M. Consalvo, K. Mitgutsch, A. Stein (ed.);
Routledge,
New York,
2013, (invited),
ISBN: 978-0-415-63755-8,
197
- 216.
- Source: Faculty of Informatics
F. Kayali, M. Jahrmann, B. Felderer, J. Ortner:
"Persuasion and Play - Towards an Augmented Reality Exhibition Interface";
in: "Play and Prosume, Schleichende Werbung und schnelle Avantgarde",
M. Jahrmann, B. Felderer (ed.);
Verlag für moderne Kunst,
Nürnberg,
2013, (invited),
75
- 83.
- Source: Faculty of Informatics
F. Kayali, M. Jahrmann, J. Ortner, B. Felderer:
"Alternate Reality Games: Persuasion in Context";
in: "Applied Playfulness Proceedings of the Vienna Games Conference 2011: Future and Reality of Gaming",
Braumüller,
Wien,
2012,
ISBN: 978-3-7003-1830-9,
253
- 266.
More information
- Source: Faculty of Informatics
F. Kayali, J. Ortner:
"Level Design Practises in Independent Games";
in: "Level Design: Processes and Experiences",
issued by: Chris Totten;
CRC Press,
2016,
278
- 298.
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
"Sparkling Games - Die Gestaltung von Lernspielen zu Themen aus Informatik und Gesellschaft";
in: "Spielend Lernen!",
5;
issued by: digitale Gesellschaft NRW;
Kopaed,
Düsseldorf - München,
2017, (invited),
ISBN: 978-3-86736-405-8,
159
- 170.
Beiträge in Tagungsbänden:
- Source: Faculty of Informatics
F. Kayali, C. Bartmann, O. Hödl, R. Mateus-Berr, M. Pichlmair:
"Technology-Mediated Audience Participation (TMAP) using Smartphones and High-Frequency Sound IDs";
in: "Proceedings of the INTETAIN 2016 8th International Conference on Intelligent Technologies for Interactive Entertainment,",
EAI,
2016.
- Source: Faculty of Informatics
F. Kayali, N. Luckner, P. Purgathofer, K. Spiel, G. Fitzpatrick:
"Design considerations towards long-term engagement in games for health";
in: "Proceedings of the 13th International Conference on the Foundations of Digital Games",
FDG Foundations of Digital Games;
S. Dahlskog, S. Deterding, J. Font, M. Khandaker, C.M. Olsson, S. Risi, C. Salge (ed.);
ACM,
New York,
2018,
ISBN: 978-1-4503-6571-0,
35:1
- 35:8.
More information
- Source: Faculty of Informatics
F. Kayali, N. Luckner, P. Purgathofer, K. Werner:
"Ethical Considerations for Designing Technology for People with Dementia";
in: "Proceedings of the CHI 2017 Workshop "HCIxDementia: The Role of Technology and Design in Dementia"",
Acm Chi 2017,
2017,
5 pages.
- Source: Faculty of Informatics
N. Luckner, F. Kayali, P. Purgathofer, K. Werner, M. Capatu, V. Mühlegger, V. Schauer:
"Technological Interventions to Increase Mobility of Older Adults with Dementia";
in: "2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH)",
J. Vilaça, T. Grechenig, D. Duque, N. Rodrigues, N. Dias (ed.);
issued by: IEEE;
IEEE,
New York,
2018,
ISBN: 978-1-5386-6298-4,
1
- 6.
More information
- Source: Faculty of Informatics
K. Spiel, F. Kayali, L. Horvath, M. Penkler, S. Harrer, M. Sicart, J. Hammer:
"Fitter, Happier,More Productive? Normative Ontologies of Fitness Trackers";
in: "CHI EA '18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems",
issued by: Acm Sigchi;
ACM Digital Library,
New York, NY, USA,
2018,
10 pages.
More information
- Source: Faculty of Informatics
M. Steinböck, N. Luckner, F. Kayali, M. Proyer, G. Kremsner:
"Cologon: A Game to Foster Communication Skills in Inclusive Education";
in: "Proceedings of the 14th International Conference on the Foundations of Digital Games (FDG '19)",
1;
ACM,
New York,
2019,
ISBN: 9781450372176,
1
- 5.
More information
Vorträge und Posterpräsentationen (mit Tagungsband-Eintrag):
- Source: Faculty of Informatics
B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer, V. Schwarz, P. Purgathofer:
"New Media, Hip Hop, and Young Migrants: Social Capital, Entertainment and Political Articulation of Minority Groups";
Talk: 53rd Annual International Studies Convention,
San Diego, California (US);
2012-04-01
- 2012-04-04; in: "Proceedings of the 53rd Annual International Studies Convention",
(2012),
17 pages.
- Source: Faculty of Informatics
B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer, V. Schwarz, P. Purgathofer:
"Young, Female and Turkish in Europe Today: Questions of Ethnicity, Gender, Class and the New Media";
Talk: Gender, Bodies & Technology: (Dis)Integrating Frames,
Roanoke, Virginia (US);
2012-04-26
- 2012-04-28; in: "Proceedings of the Gender, Bodies & Technology: (Dis)Integrating Frames",
(2012),
18 pages.
- Source: Faculty of Informatics
M. Götsch, F. Kayali, R. Mateus-Berr, T. Mikeska, K. Seirafi:
"Mobile Technology and Museum Education for Schools Theory, Study Results & Use Cases from the Project Art.Lector";
Talk: NODEM 2014 Conference & expo "Engaging Spaces - Interpretation, Design and Digital Strategies",
Warsaw;
2014-12-01
- 2014-12-03; in: "Engaging Spaces Interpretation, Design and Digital Strategies",
(2014),
170
- 175.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, F. Kayali, P. Purgathofer, J. Pfeffer, B. Franz:
"Social play for integration. How Viennese teenagers with different ethnical backgrounds play "YourTurn! The Video Game";
Talk: ECREA´s fifth European Communication Conference, ECC 2014,
Lisbon, Portugal;
2014-11-11; in: "ECREA´s fifth European Communication Conference, ECC 2014",
(2014),
3 pages.
- Source: Faculty of Informatics
H. Hlavacs, R. Wölfle, K. Peters, D. Martinek, J. Kuczwara, F. Kayali, A. Reithofer, R. Mateus-Berr, B. Brunmair, Z. Lehner, A. Lawitschka:
"Usability and Fun of the INTERACCT Client";
Talk: EAI International Conference on Games for WELL-being GOWELL 2016,
Budapest (invited);
2016-06-14
- 2016-06-15; in: "Proceedings of the EAI International Conference on Games for WELL-being GOWELL 2016",
(2016).
- Source: Faculty of Informatics
O. Hödl, G. Fitzpatrick, F. Kayali, S. Holland:
"Design Implications for Technology-Mediated Audience Participation in Live Music";
Talk: Sound and Music Computing 2017,
Helsinki;
2017-07-05
- 2017-07-08; in: "Proceedings of Sound and Music Computing 2017",
(2017),
28
- 34.
- Source: Faculty of Informatics
O. Hödl, F. Kayali, G. Fitzpatrick:
"Designing interactive audience participation using smart phones in a musical performance";
Talk: International Computer Music Conference 2012,
Ljubeljana;
2012-09-09
- 2012-09-14; in: "Proceedings Of The International Computer Music Conference 2012",
Ljubljana, Slovenia
(2012),
ISBN: 978-0-9845274-1-0;
236
- 242.
More information
- Source: Faculty of Informatics
O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
"TMAP Design Cards for Technology-Mediated Audience Participation";
Talk: 2016 CHI Conference on Human Factors in Computing Systems (CHI'16),
San Jose, USA (invited);
2016-05-07
- 2016-05-12; in: "CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems",
ACM,
(2016),
4 pages.
- Source: Faculty of Informatics
O. Hödl, F. Kayali, G. Fitzpatrick, S. Holland:
"Towards Bridging The Gap In A Musical Live Performance";
Talk: Vienna Talk 2015 on Music Acoustics - "Bridging the Gaps",
Wien (invited);
2015-09-16
- 2015-09-19; in: "Proceedings of the Third Vienna Talk on Music Acoustics",
(2015),
221.
More information
- Source: Faculty of Informatics
F. Kayali:
"Educating secondary school teachers in game design and game-based learning.";
Talk: Perspectives on Art Education Symposium.,
Wien;
2015-05-28
- 2015-05-30; in: "Perspectives on Art Education Symposium.",
(2015),
59
- 65.
- Source: Faculty of Informatics
F. Kayali, O. Hödl, G. Fitzpatrick, P. Purgathofer, A. Filipp, R. Mateus-Berr, U. Kühn, T. Wagensommerer, J. Kretz, S. Kirchmayr:
"Playful Technology-Mediated Audience Participation in a Live Music Event";
Poster: The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) 2017,
Amsterdam;
2017-10-15
- 2017-10-18; in: "Proceedings of the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) 2017",
(2017),
7 pages.
- Source: Faculty of Informatics
F. Kayali, N. Luckner, O. Hödl, G. Fitzpatrick, P. Purgathofer, T. Stamm, D. Schlager-Jaschky, E. Mosor:
"Elements of Play for Cognitive, Physical and Social Health in Older Adults";
Talk: SouthCHI International Conference on Human Factors in Computing & Informatics,
Maribor;
2013-07-01
- 2013-07-03; in: "Human Factors in Computing and Informatics",
Springer,
(2013),
ISBN: 978-3-642-39062-3;
296
- 313.
More information
- Source: Faculty of Informatics
F. Kayali, N. Luckner, R. Mateus-Berr, P. Purgathofer:
"Play and Artistic Exploration";
Talk: FROG 2013 Vienna Games Conference,
Wien;
2013-09-27
- 2013-09-29; in: "Context Matters! Exploring and Reframing Games in Context. Proceedings of the 7th Vienna Games Conference FROG 2013",
new academic press,
Wien
(2013),
ISBN: 978-3-7003-1864-4;
288
- 300.
- Source: Faculty of Informatics
F. Kayali, K. Peters, J. Kuczwara, A. Reithofer, D. Martinek, R. Wölfle, R. Mateus-Berr, Z. Lehner, M. Silbernagl, M. Sprung, A. Lawitschka, H. Hlavacs:
"Participatory Game Design for the INTERACCT Serious Game for Health";
Talk: 1st Joint International Conference on Serious Games (JCSG 2015),
Huddersfield, UK;
2015-06-03
- 2015-06-04; in: "1st Joint International Conference on Serious Games (JCSG 2015)",
Springer,
(2015),
13
- 25.
- Source: Faculty of Informatics
F. Kayali, K. Peters, A. Reithofer, R. Mateus-Berr, Z. Lehner, D. Martinek, M. Sprung, M. Silbernagl, A. Lawitschka, H. Hlavacs:
"A Participatory Game Design Approach for Children After Cancer Treatment";
Talk: 11th Advances in Computer Entertainment Conference (ACE),
Funchal, Madeira;
2014-11-11; in: "ACE 2014 workshop Designing Systems for Health and Entertainment: what are we missing?",
(2014),
6 pages.
- Source: Faculty of Informatics
F. Kayali, M. Pichlmair:
"Playing Music and Playing Games - Simulation vs. Gameplay in Music-based Games";
Talk: F.R.O.G. - Vienna Games Conference 2008,
Wien;
2008-10-17
- 2008-10-19; in: "F.R.O.G. - Vienna Games Conference",
Phaidra, Universität Wien,
Wien
(2008),
12 pages.
More information
- Source: Faculty of Informatics
F. Kayali, M. Pichlmair, P. Kotik:
"Mobile Tangible Interfaces as Gestural Instruments";
Poster: Mobile Music Workshop,
Wien;
2008-05-13
- 2008-05-15; in: "Creative Interactions - The MobileMusicWorkshop 2004 - 2008",
University of Applied Arts,
Vienna
(2008),
ISBN: 978-3-200-0-1221-9;
38
- 40.
More information
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer, G. Götzenbrucker, V. Schwarz, S. Harrer, J. Pfeffer, B. Franz:
"Creative Play and Social Impact";
Talk: Games+Learning+Society (GLS) Conference 8.0,
Madison, Wisconsin (US);
2012-06-13
- 2012-06-15; in: "GLS 8.0 Conference Proceedings",
ETC Press,
(2012),
ISSN: 2164-6651;
509
- 510.
- Source: Faculty of Informatics
F. Kayali, J. Schuh:
"Retro Evolved: Level Design Practice exemplified by the Contemporary Retro Game";
Talk: DiGRA 2011, "Think Design Play", Conference on Play and Games,
Utrecht;
2011-09-14
- 2011-09-17; in: "Proceedings of the DiGRA 2011, "Think Design Play", Conference on Play and Games",
(2011),
14 pages.
More information
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, G. Götzenbrucker, J. Pfeffer, B. Franz, P. Purgathofer:
"Serious Beats: Transdisciplinary research methodologies for designing and evaluating a socially integrative serious music-based online game";
Talk: DiGRA 2011, "Think Design Play", Conference on Play and Games,
Utrecht;
2011-09-14
- 2011-09-17; in: "Proceedings of the DiGRA 2011, "Think Design Play", Conference on Play and Games",
(2011),
19 pages.
More information
- Source: Faculty of Informatics
F. Kayali, G. Wallner, S. Kriglstein, G. Bauer, D. Martinek, H. Hlavacs, P. Purgathofer, R. Wölfle:
"A Case Study of a Learning Game about the Internet";
Talk: GameDays 2014 - 4th International Conference on Serious Games,
Darmstadt, DE;
2014-04-01
- 2014-04-04; in: "GameDays 2014 - 4th International Conference on Serious Games",
(2014),
12 pages.
- Source: Faculty of Informatics
N. Luckner, F. Kayali, O. Hödl, P. Purgathofer, G. Fitzpatrick, E. Mosor, T. Stamm, D. Schlager-Jaschky:
"From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults";
Talk: SouthCHI International Conference on Human Factors in Computing & Informatics,
Maribor;
2013-07-01
- 2013-07-03; in: "Human Factors in Computing and Informatics",
Springer,
(2013),
ISBN: 978-3-642-39062-3;
617
- 624.
More information
- Source: Faculty of Informatics
R. Mateus-Berr, B. Brunmair, H. Hlavacs, F. Kayali et al.:
"Co-Designing Avatars for Children with Cancer";
Talk: 3rd International Conference for Design Education Researchers,
Chicago, USA;
2015-06-28
- 2015-06-30; in: "Proceedings of the 3rd International Conference for Design Education Researchers",
(2015),
1397
- 1417.
- Source: Faculty of Informatics
E. Mosor, D. Schlager-Jaschky, F. Kayali, J. Hofstätter, T. Stamm:
"Lebensnetz - Entwicklung eines Computerspiels zur Demenzprevention";
Talk: 8. Forschungsforum der österreichischen Fachhochschulen,
Kufstein;
2014-04-23
- 2014-04-24; in: "8. Forschungsforum der österreichischen Fachhochschulen",
(2014),
5 pages.
- Source: Faculty of Informatics
A. Nash, P. Purgathofer, F. Kayali:
"Using Online Games in Transport: Grr-Grr-Bike Case Study";
Poster: 2014 Transportation Research Board Annual Meeting,
Washington, D.C.;
2014-01-12
- 2014-01-16; in: "TRB Annual Meeting Compendium of Papers",
(2014),
17 pages.
- Source: Faculty of Informatics
K. Peters, F. Kayali, H. Hlavacs:
"INTERACCT: Serious Game Performance as Medical Condition Indication";
Poster: 25th European Medical Informatics Conference (MIE2014),
Istanbul;
2014-08-31
- 2014-09-03; in: "25th European Medical Informatics Conference (MIE2014)",
(2014),
1248.
- Source: Faculty of Informatics
K. Peters, F. Kayali, A. Lawitschka, M. Silbernagl, R. Mateus-Berr, D. Martinek, H. Hlavacs:
"INTERACCT: Remote Data Entry System with Game-Elements for young Leukaemia Patients";
Talk: IEEE Healthcom 2015 17th International Conference on E-Health Networking, Application & Services,,
Boston, USA;
2015-10-14
- 2015-10-17; in: "IEEE Healthcom 2015 17th International Conference on E-Health Networking, Application & Services,",
(2015),
6 pages.
- Source: Faculty of Informatics
K. Peters, F. Kayali, A. Reithofer, R. Wölfle, R. Mateus-Berr et al.:
"Serious Game Scores as Health Condition Indicator for Cancer Patients";
Talk: MIE2015 "Digital healthcare empowering Europeans" Conference,
Madrid, Spanien;
2015-05-27
- 2015-05-29; in: "MIE2015 "Digital healthcare empowering Europeans" Conference",
IOS Press,
(2015),
892
- 899.
- Source: Faculty of Informatics
M. Pichlmair, F. Kayali:
"Intentions, Expectations and the Player";
Talk: the [player] conference,
Copenhagen;
2008-08-26
- 2008-08-29; in: "Proceedings - the [player] conference",
IT University of Copenhagen,
Copenhagen
(2008),
ISBN: 978-87-7949-182-3;
220
- 242.
More information
- Source: Faculty of Informatics
M. Pichlmair, F. Kayali:
"Levels of Sound: On the Principles of Interactivity in Music Video Games";
Talk: DIGRA 2007: Situated Play,
Tokyo, Japan;
2007-09-24
- 2007-09-28; in: "Situated Play: Proceedings of the Third International Conference of the Digital Games Research Association DiGRA 2007",
A. Baba (ed.);
(2007),
424
- 430.
More information
- Source: Faculty of Informatics
C. Prahm, F. Kayali, A. Sturma, O. Aszmann:
"Recommendations for Games to Increase Patient Motivation During Upper Limb Amputee Rehabilitation";
Talk: 3rd International Conference on NeuroRehabilitation,
Segovia, Spain;
2016-10-18
- 2016-10-21; in: "Converging Clinical and Engineering Research on Neurorehabilitation II, Proceedings of the 3rd International Conference on NeuroRehabilitation (ICNR2016)",
Springer,
(2016),
ISBN: 978-3-319-46669-9;
1157
- 1161.
- Source: Faculty of Informatics
C. Prahm, F. Kayali, I. Vujaklija, A. Sturma, O. Aszmann:
"Increasing motivation, effort and performance through game-based rehabilitation for upper limb myoelectric prosthesis control";
Talk: 2017 International Conference on Virtual Rehabilitation (ICVR2017),
Montreal;
2017-06-19
- 2017-06-22; in: "Proceeedings of the 2017 International Conference on Virtual Rehabilitation (ICVR2017)",
(2017),
6 pages.
- Source: Faculty of Informatics
V. Schwarz, B. Franz, G. Götzenbrucker, F. Kayali, J. Pfeffer:
"Intersections of identities in Europe´s Turkish Immigration Youth: Questions of Ethnicity, Gender, Class and New Media";
Talk: IPSA Madrid 2012, XXII World Congress of Political Science,
Madrid, Spanien;
2012-07-08
- 2012-07-12; in: "Proceedings of the IPSA Madrid 2012, XXII World Congress of Political Science",
(2012),
14 pages.
- Source: Faculty of Informatics
K. Spiel, S. Bertel, F. Kayali:
"Not another Z piece!" - Adaptive Difficulty inTETRIS";
Talk: ACM CHI Conference on Human Factors in Computing Systems (CHI 2017),
Denver, Colorado, U.S.;
2017-05-06
- 2017-05-11; in: "Proceedings of the ACM CHI Conference on Human Factors in Computing Systems CHI 2017",
(2017),
5126
- 5131.
More information
Vorträge und Posterpräsentationen (ohne Tagungsband-Eintrag):
- Source: Faculty of Informatics
S. Fritz, P. Purgathofer, F. Kayali, T. Sturn, M. Wimmer et al.:
"Landspotting: Social gaming to collect vast amounts of data for satellite validation";
Talk: European Geosciences Union General Assembly 2012,
Wien (invited);
2012-04-23.
More information
- Source: Faculty of Informatics
G. Götzenbrucker, J. Pfeffer, F. Kayali, V. Schwarz, P. Purgathofer, B. Franz:
"Promoting inter-ethnic social networks: 2nd generation migrants and majority Austrian teenagers playing a positive impact game";
Talk: Networks of transnational and transcultural communication,
Dortmund;
2012-11-22
- 2012-11-24.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, B. Franz, F. Kayali, J. Pfeffer, P. Purgathofer:
"Serious Beats. Eine Analyse der integrationsstiftenden Potenziale von sozialen Netzwerken und Online-Spielen für jugendliche MigrantInnen der zweiten und dritten Generation in Wien";
Talk: 1st Vienna Forum of Social Sciences "Identity - Diversity - Integration,
Stuttgart;
2011-07-21
- 2011-07-23.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, F. Kayali:
"Sharing Music - playing life. Young Viennese 2nd generation migrants playing a cooperative positive impact game";
Talk: Digital Crossroads Conference,
Utrecht;
2012-06-28
- 2012-06-30.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, F. Kayali, P. Purgathofer:
"It´s `Your Turn!´ Effects of a cooperative social impact game on young Viennese 2nd generation immigrants and native Austrians";
Talk: Final Symposium - WWTF Diversity & Identity Projects 2010/2011,
Wien (invited);
2016-11-15.
- Source: Faculty of Informatics
G. Götzenbrucker, V. Schwarz, J. Pfeffer, F. Kayali, B. Franz, P. Purgathofer:
"Your Turn! The Video Game". A Facebook Game for (migrant) teenagers´ communication and social integration in Vienna";
Talk: ECREA 2012: 4th European Communication Conference,
Istanbul;
2012-10-24
- 2012-10-27.
- Source: Faculty of Informatics
J. Hofstätter, J. Froschauer, F. Kayali:
"Lebensnetz";
Talk: 10th Annual Games for Change Festival,
New York;
2013-06-27
- 2013-06-29.
- Source: Faculty of Informatics
F. Kayali:
"A Serious Game to Further Cultural Diversity";
Keynote Lecture: Games and Play Research Seminar,
Utrecht (invited);
2016-03-23.
- Source: Faculty of Informatics
F. Kayali:
"Abstracting Music to Game Mechanics, Abstract and Talk";
Talk: Ludomusicology 2015 Conference,
Utrecht;
2015-04-09
- 2015-04-10.
- Source: Faculty of Informatics
F. Kayali:
"Breaking The Wall: Playful interfaces for audience participation and artistic expression in musical live performances";
Talk: Research Salon: Artificial Intelligence,
Universität für Angewandte Kunst, Wien (invited);
2017-12-11.
- Source: Faculty of Informatics
F. Kayali:
"Die Digitalisierung der Zukunft - Ein Blick über den Tellerrand";
Talk: Workshop zur Zukunft der Krankenhausplanung,
Wien (invited);
2017-03-09.
- Source: Faculty of Informatics
F. Kayali:
"Digitale Spiele zwischen Kunst und Mainstream: Gestaltung und Produktion"";
Keynote Lecture: Arbeitstagung Digitale Grundkompetenzen in den Kreativfächern: Gaming-Welten,
Mattsee (invited);
2013-10-28
- 2013-10-30.
- Source: Faculty of Informatics
F. Kayali:
"Game Design for Social Impact";
Keynote Lecture: FROG 2015 - 9th Vienna Games Conference,
Wien (invited);
2015-10-01
- 2015-10-03.
- Source: Faculty of Informatics
F. Kayali:
"Gaming Preferences of Children and Young Adolescents with Cancer";
Talk: Games for Health Europe 2015,
Utrecht;
2015-11-01
- 2015-11-04.
- Source: Faculty of Informatics
F. Kayali:
"How to Design for Long-Term Engagement in Games for Health";
Talk: Games for Health Europe,
Eindhoven;
2017-10-02
- 2017-10-03.
- Source: Faculty of Informatics
F. Kayali:
"Interacct - Integrating Entertainment and Reaction Assessment into Child Cancer Therapy";
Poster: Games for Health Europe,
Amsterdam;
2012-10-28
- 2012-10-29.
- Source: Faculty of Informatics
F. Kayali:
"MINT-Förderung im Projekt Sparkling Instruments";
Talk: New Skills Conference,
WKÖ, Wien (invited);
2017-11-20.
- Source: Faculty of Informatics
F. Kayali:
"Playful Interfaces for Audience Participation and Artistic Expression in Musical Live Performances";
Keynote Lecture: Ars Electronica, Symposium Breaking The Wall,
Linz (invited);
2017-09-07.
- Source: Faculty of Informatics
F. Kayali:
"Promoting Mobility in Way-Key";
Talk: Vernetzungstreffen "Mobilität und Demenz",
Wien (invited);
2017-07-21.
- Source: Faculty of Informatics
F. Kayali:
"Reminscence and Play - Designing a Game to Prevent Cognitive Decline";
Talk: Games for Health Europe 2013,
Amsterdam;
2013-10-28
- 2013-10-29.
- Source: Faculty of Informatics
F. Kayali:
"Sparkling Games";
Talk: Sparkling Science-Tagung "Sparkling Impacts - Von Sparkling Science zu Open Innovation",
Wien (invited);
2016-11-14.
- Source: Faculty of Informatics
F. Kayali:
"Using Explorative Design to Develop Health Game Concepts";
Poster: Games for Health Europe 2014,
Utrecht;
2014-10-27
- 2014-10-28.
- Source: Faculty of Informatics
F. Kayali:
"What do the movie Inception and Alternate Reality Games have in common?";
Talk: Play & Prosume: schleichender Kommerz und schnelle Avantgarde,
Wien (invited);
2013-03-06
- 2013-03-17.
- Source: Faculty of Informatics
F. Kayali:
"YourTurn! Designing for Diversity";
Talk: Central European Games Conference 2016,
Wien;
2016-01-17
- 2016-01-21.
- Source: Faculty of Informatics
F. Kayali, S. Deterding, F. Bohatsch, S. Kaufmann:
"Fuck the magic circle! Do we need game ethics?";
Talk: AMAZE Games Culture Circle,
Wien (invited);
2011-09-30.
More information
- Source: Faculty of Informatics
F. Kayali, O. Hödl, R. Mateus-Berr:
"The Art-based Research Project Breaking The Wall";
Poster: Open House 2017, Zentrum Fokus Forschung,
Wien;
2017-10-25.
- Source: Faculty of Informatics
F. Kayali, M. Jahrmann, J. Schuh, B. Felderer:
"Hybrid Spaces: Applying persuasive game elements to an exhibiTon seing";
Talk: FROG 2011 Vienna Games Conference,
Wien;
2011-10-21
- 2011-10-23.
More information
- Source: Faculty of Informatics
F. Kayali, N. Luckner, P. Purgathofer:
"Long-time motivation strategies in games for health";
Talk: Games for Health Europe 2015,
Utrecht;
2015-11-01
- 2015-11-04.
- Source: Faculty of Informatics
F. Kayali, C. Prahm:
"Using Games to Train Myoelectric Prosthesis Control";
Talk: Games for Health Europe 2016,
Utrecht, The Netherlands;
2016-11-01
- 2016-11-02.
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer:
"Compliance in Rehabilitation, Therapie und Prävention";
Talk: Workshop zur Zukunft der Krankenhausplanung,
Wien (invited);
2017-11-10.
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer:
"YourTurn! Designing a Music Game for Social Impact";
Talk: 9th Annual Games for Change Festival,
New York;
2012-06-18
- 2012-06-20.
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer, F. Bohatsch, A. Ludovico, J. Hofstätter:
"Independent Game Design and Tactics of Persuasion";
Talk: "Play and Prosume" The TEF (Technology, Exchange and Flow) Expert Seminar Vienna,
Wien (invited);
2011-07-13.
More information
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer, G. Götzenbrucker, V. Schwarz, B. Franz, J. Pfeffer:
"Designing for Social Impact. How the social network game YourTurn! furthers inter-cultural communication.";
Talk: ECREA 2012 Pre-Conference: Experiencing Digital Games: Use, Effects & Culture of Gaming,
Istanbul;
2012-10-23
- 2012-10-24.
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer, V. Schwarz, G. Götzenbrucker:
"Audience Creativity as Core Game Mechanic of a Social Impact Game";
Talk: MASH 2013 conference on audience creativity,
Maastricht;
2013-07-04
- 2013-07-05.
- Source: Faculty of Informatics
F. Kayali, P. Purgathofer, V. Schwarz, G. Götzenbrucker:
"Multikulturalität, Integration und jugendliche Lebenswelten in Wien";
Poster: FROG 2012 Vienna Games Conference,
Wien;
2012-10-12
- 2012-10-13.
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, G. Götzenbrucker, P. Purgathofer:
"A Reflection of Game-based Learning Approaches for Secondary School Students";
Talk: InSEA Regional Conference Vienna 2016,
Wien;
2016-09-22
- 2016-09-24.
- Source: Faculty of Informatics
F. Kayali, V. Schwarz, P. Purgathofer, G. Götzenbrucker:
"Identifying Learning Contents in Commercial Games";
Talk: FROG 2016 Vienna Games Conference,
Wien;
2016-09-23
- 2016-09-25.
- Source: Faculty of Informatics
R. Mateus-Berr, F. Kayali, T. Wagensommerer, U. Kühn:
"Sensing the Audience";
Talk: 2016 IVLA Conference,
Montreal, CA;
2016-10-05
- 2016-10-08.
- Source: Faculty of Informatics
V. Schwarz, G. Götzenbrucker, F. Kayali:
"Socially integrative effects of Online Social Games on young adolescent migrants in Vienna";
Talk: multi.player 2011 International Conference on the Social Aspects of Digital Gaming,
Stuttgart;
2011-07-21
- 2011-07-23.
- Source: Faculty of Informatics
K. Spiel, Ch. Frauenberger, J. Makhaeva, F. Kayali:
"Talking about Myself - Playful Inquiry into an Absent Life World";
Talk: Games as HCI Method -- Workshop at CHI'16,
San Jose, USA (invited);
2016-05-07.
More information
- Source: Faculty of Informatics
K. Werner, P. Purgathofer, F. Kayali, N. Luckner:
"Tools to support self-determined mobility for people with dementia";
Talk: eHealth Summit Austria,
Wien (invited);
2017-05-23.
Habilitationsschriften:
- Source: Faculty of Informatics
F. Kayali:
"Game Design and Education";
University of Applied Arts Vienna,
2017.
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